Resources, Objectives, Machines (oh my!) v0.5


Hey everyone! I'm back with my biggest update yet... or at least the one that took me the longest to finish! 

(If you don't want to read all of this text, I encourage you to check out the gameplay video):

or, even better - play it yourself here: https://claypeterson.itch.io/lil-guys

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Alpha version 0.5 introduces: resources, factory building, and objectives! As I've said before, in lil guys, the ultimate objective is to build a space shuttle so that you can send the lil guys to repopulate earth. 

To build the shuttle, I needed a crafting system, and being a huge fan of satisfactory, I thought it would be fun to craft things using machines. This led me to make a very basic (satisfactory for babies) type of building system. So far there is a coal generator and a smelter. When you place the coal generator on the grid, it powers up the nearby tiles.  Any machine that overlaps a yellow powered tile will become active and start animating / producing parts if it's required resources are available.  


Building

I also added an objectives system! Now, in the top left corner there is a list of things for you to do. Once you finish all of the tasks, the list is cleared and you are presented with another set of tasks! Trust me, it's fun work! I'm going to use this feature to drive most of the gameplay and story - and I will also shoehorn it into an achievement system down the road when I release it on Steam / Switch. 


Objectives

Here's a diagram that points out all of the new features:


and here is a picture of the redesigned main menu! It was pretty ugly before!

As always, let me know what you think! :D 

Files

LilGuysV0.5.zip Play in browser
Jan 18, 2023

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