The Audience Update! v 0.6 Release!


0.6! The Audience Update

Hey everyone! I’m back with another news update! Progress has been a little slow because a lot of my coworkers have been going on vacation lately and I’ve been covering their shifts! Outside of Kazu, in “reality”, I work at a bookstore as a humble bookseller. 

Ok news! 

  1. I painted the rest of the audience! It’s huge now! Everyone wants to watch you fight!
  2. I added an analytic event to see if anyone uses the builtin game updater and I added another analytic event to see how many players skip over the login functionality. 
  3. I fixed a bug in the leaderboard UI where it wasn’t correctly sorting players when ordered by Win/Loss. 
  4. The leaderboard navigation bar now highlights which order you are viewing it in. 
  5. I added loading text at the beginning of the game. When you start Arena, the game attempts to check the server in order see if there is a client update. If your internet was slow with V0.5 it would seem like your game was frozen! Now the game shows a helpful loading message and shows you how long you’ve been waiting. 
  6. I shortened the game to 16 levels! This may seem a bit controversial but Arena is a hard game, especially towards the end, and I wanted to make sure people could beat it. Trust me, 16 levels is a lot more fun than 20 when things start to get really hard. 

Go forth and download!!! woohoo! :D 

Files

Arena (Alpha Build 0.6) Mac OS.zip 87 MB
Jun 15, 2019
Arena (Alpha Build 0.6) Windows.zip 67 MB
Jun 15, 2019

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